![]() ![]() Broken Aesop: The message is clearly a set of stock aesops like Be Yourself, Live in the real world, accept reality as it is, You can't fight fate, Let the dead rest, and most specifically, You can't use magic to solve all your problems.Breast Expansion: In the second episode, Sasshi had to defeat the final boss by using a magic talisman that Arumi bought, which turned out to be used for Breast Expansion - the boss's chest swelled up so much it exploded.Boke and Tsukkomi Routine: Used throughout various parts of the series, but part of the Incredibly Lame Pun listed below in particular.Sometimes looking at the audience, and other times just looking away from Arumi so he doesn't have to make eye contact. Aside Glance: Done by Sasshi a couple times through the series. ![]() The basic plot is pretty much the same, although different worlds are visited, the ones that are in the show are different, and there's a character not shown in the anime (with the exception of a "blink and you'll miss her" scene in the twelfth episode.) There is also a two-volume Manga version, which is even weirder. Made by Gainax, the show makes both subtle and in-your-face references to various other series. Will Sasshi and Arumi ever get back to the real Abenobashi? Why are they "jumping" in the first place? Who is that blue haired sorcerer who appears to be going through a mid-life crisis?Ī Deconstructive Parody of a dozen or more genres of film and anime, Abenobashi Mahou Shoutengai ( Magical Shopping Arcade Abenobashi in North America) generously trowels thick layers of off-the-wall comedy on top of a surprisingly serious storyline, one you're likely to forget about until it pops back up at the last minute to smack you in the face. then a Hong Kong martial arts movie version. Sasshi and Arumi find themselves trapped in a warped version of Abenobashi as if it were an RPG, with everyone they know recast as NPCs.īut once they fight their way through the game's plot in grand slapstick style, thinking they will then return home, they find themselves transported to an outer space version of Abenobashi. Before their eyes, the neighborhood changes. Well, none of that really matters, after Arumi's grandfather is hospitalized in an accident that destroys the last of four "guardian" figurines that bound the shopping district. Worse, Arumi and her family are moving to Hokkaido. But the arcade and the neighborhood around it are now slated for redevelopment one by one, the old familiar buildings are being torn down. Arumi and Sasshi are two twelve-year-olds who have grown up together in the Abenobashi shopping arcade in Osaka. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |